AI Insights · Timothy · July 2021
Performance of Top 5 Pixel Games on iOS in Nigeria, Q2 2021
In Q2 2021, the top 5 pixel games on iOS in Nigeria showed varied performance in terms of weekly downloads, revenue, and active users. Key trends include fluctuations in downloads and revenue for titles like Galaxy Attack: Alien Shooter and Jetpack Joyride.
In the second quarter of 2021, the top 5 pixel games on iOS in Nigeria displayed diverse trends in their performance metrics. Here's a closer look at the weekly downloads, revenue, and active users for each game based on data from Sensor Tower.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. experienced a notable peak in weekly revenue around mid-April, reaching approximately $2K. However, the revenue saw a general decline for the rest of the quarter, with minor fluctuations. Weekly downloads for the game showed a mix of highs and lows, peaking at 488 in the last week of March and maintaining a relatively stable range of 200-400 downloads throughout the quarter. Active users started at 5.4K at the end of March, dipped to around 3.5K in mid-April, and then gradually rose to approximately 5.3K by early June.
Jetpack Joyride from Halfbrick Studios had modest weekly revenue, mostly under $10, with a slight peak of $13 in late June. The game saw a significant increase in weekly downloads in June, reaching 398 in the third week. Active users followed a similar upward trend, starting at 1K at the end of March and peaking at 1.7K in late June.
WeTV - Dramas, Films & More by Image Future Investment (HK) Limited showed consistent weekly revenue, mostly hovering between $20 and $60, with a peak of $54 in the last week of June. Weekly downloads remained steady, fluctuating around the 80-110 range. Active users gradually increased from 1.8K at the end of March to 2.5K by mid-June.
Sonic the Hedgehog™ Classic by SEGA had minimal weekly revenue, mostly around $1, with a slight peak of $13 in late April. Weekly downloads were relatively stable, ranging between 66 and 97. Active users remained consistent throughout the quarter, fluctuating between 314 and 374.
Tomb of the Mask by Playgendary Limited had low weekly revenue, generally around $3 to $5. The game's weekly downloads varied, peaking at 104 in early April and dropping to as low as 14 in mid-June. Active users started at 714 at the end of March, peaked at 806 in late May, and then declined to 490 by the end of June.
For more detailed insights and data, visit Sensor Tower.